AI retrowave racing
A downloadable game for Windows
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What is AI Racing
AI Razing is a study prototype that aims to create a reliable racing AI, capable of running on any circuit. It uses a 3-layer feed-forward neural network. The network is provided with an initial training and gets better each time it crashes.
I also took the opportunity to experiment with shaders. I use custom shaders for:
- Skybox
- Terrain (geometry shader)
- Coins. Hologram effect
- Trail. I create the mesh dynamically and then add a particle premultiply shader, that in combination with the post-processing creates that flaring effect.
- Post-processing with Unity's post-processing stack
Controls
WADS to control the ship.
Space to alternate Player and AI camera.
Assets
Background music by @Gelbar_ (CyberWar).
Status | Released |
Platforms | Windows |
Author | daniFM |
Genre | Racing |
Made with | Unity |
Tags | aesthetics, ai, Neon, neural-network, retrowave, Shaders, spaceship, study-prototype |
Code license | MIT License |
Asset license | Creative Commons Attribution v4.0 International |
Average session | A few minutes |
Inputs | Keyboard |
Download
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Click download now to get access to the following files:
AIRacing_02.zip 30 MB
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